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Release Date: August 05, 2009
Genre: Games
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iTunes New Music Releases

Release Date: September 29, 2009
Genre: Rock
Release Date: September 20, 2009
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Genre: Rock
Release Date: August 25, 2009

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Discover New Music

  • 2112

    • 10 out of 10
    • Rush
    • We all know it, right? Well, ya just gotta have it. 2112 finally showed Rush out on their own, doing their own thing, and doing it well, IMHO.
  • Supernature

    • 10 out of 10
    • Goldfrapp
    • On their latest CD, Supernature, Goldfrapp has put together a successful mix of 1980-era New Romanticism, German cabaret, and T. Rex glam that leaves you riveted even through the album's lulls. It's a great amalgam that sounds current without sounding at all dated.

  • Physical Graffiti

    • 10 out of 10
    • Led Zeppelin
    • This album bears every flavor of genius from the five records that came before. It is, I believe, the band's finest. With Physical Graffiti, Zep came raging back to their musical home territory -- har
  • Supermodified

    • 10 out of 10
    • Amon Tobin
    • The genius is in the beats. Amon Tobin creates fantastic, groovy beats behind beats. "Supermodified" rolls through your expectations of breakbeat music, and turns them up a bit. It's a mellow album, p
  • Odyssey Number Five

    • 10 out of 10
    • Powderfinger
    • Guitar-driven rock out of Australia, Powderfinger has not seen much exposure in the States, but should get a nod for their toe-tapping songs. Building off their previous release, "Internationalist" (

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News

An iPhone Performance Secret: LLVM

Apple has found a way to achieve amazing graphics speed a shirt pocket device, the iPhone, by using a special form of code optimization called "Low Level Virtual Machine," (LLVM) according to graphics and algorithms specialist Charles Ying.

Mr. Ying wrote Thursday that Apple has taken the approach of using its expertise in Mac OS X, OpenGL, and code optimization via LLVM in the development in the iPhone.

Small personal electronics that can fit in your pocket are always short of the electrical power required for fast video processing. And yet Apple has demonstrated very impressive graphics capabilities with the iPhone. The key is extensive code optimization at every stage, from the CPU to the graphics system, from compile to runtime, and that can be done with LLVM.

Because the iPhone is running "OS X," a variant of Mac OS X, Apple can take advantage of their expertise in OpenGL graphics used by Mac OS X to achieve the amazing scrolling feature and finger resizing of graphics of the iPhone. But any interpreted interface, like OpenGL would have to be highly optimized to achieve that kind of performance in a small device. With LLVM, the programmer can enable program optimization in every realm: compile, link, and even at runtime.

Apple has taken several steps to achieve this. Apple has quietly contributed ARM enhancements to LLVM. Secondly, LLVM has been integrated with Apple's primary compiler in Xcode, called gcc.

When all is said and done, Apple has achieved a highly optimized OS X and Open GL code base that can exploit Core Animation on an ARM processor.

This is very likely why Apple chose to use "OS X" in the iPhone and how Apple can achieve amazing graphics in a shirt pocket device with limited electrical power.

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