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Pressure Chief, Cake's latest album, didn't immediately grab me. In fact, it took perhaps half a dozen listens before I started truly enjoying it. Any
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- Boards of Canada
- This one will haunt you. From the first notes to the last, their sound surrounds you. BOC has put out a fantastic catalogue, and this album is a great starting point for a new listener. Jump straight
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Double Encore, the Manhattan Project for iPhone Development
Sunday, July 27th, 2008 at 4:00 PM - by John Martellaro
Dan Burcaw founded Double Encore software after leaving Apple to try a different approach to iPhone software development. iPO spoke with Mr. Burcaw, the CEO, to find out how his company is thinking different about innovation on the iPhone.
Dan Burcaw, CEO, Double Encore
Double Encore is a Denver-based iPhone development company founded only two weeks ago. Unlike many other iPhone developers who started with a specific idea for an application, say an game or a calculator, Dan told iPO that hes focusing on a more general goal of building a company from core principles.
"There are two boats we want to be on," Mr. Burcaw said. "The first is custom business software, and the second one is internally developed innovations that push the envelop on what mobile devices can offer. We dont want to get into a mode where were fighting to develop a Solitaire game against some elses Texas Hold em. Instead, we want to build a sustainable business."
Mr. Burcaw believes that the sustainability comes from working with businesses to develop innovative, critical software for the iPhone that will help them with their business operations. He believes that the App Store alone is just a microcosm of the wider entrepreneurship possible with the iPhone. His goal is to fully develop each iPhone application in just eight weeks.
One might suspect that with the emphasis on business, innovation would take a back seat, but thats not the plan at Double Encore. Thats because innovation isnt just a magic process, "its the result of understanding the needs of the customers combined with a creative, thought-provoking environment," Mr. Burcaw said. "Once weve worked with a company for awhile, and we understand what theyre trying to achieve, then we can bring our innovation to the table."
To that end, Mr. Burcaw is going to follow Google and allow his employees 20 percent of their time for creative projects of their own. In the business world, thats quite a luxury. "That doesnt mean we dont meet our schedules," Mr. Burcaw explained. "It just means were flexible in giving people the resources and time to explore their talents."
iPO asked Mr. Burcaw about his perceptions of the adoption of the iPhone in the enterprise, and he had an interesting take. "I think the equation changes for the IT Manager for the iPhone. Theres more risk for the IT Manager if he doesnt respond to the, say, CEO, who is more likely to be exposed to the iPhone than a Mac. In addition, were seeing how the iPhone is instantly more international than the Mac has been. International business will also put some pressure on U.S. businessmen to be more open to the iPhone."
The Right Business Model for Innovation
In terms of the business model, because Double Encore isnt hanging its hat on one or two blockbuster apps, venture capital wont play a key role. In fact, it would get in the way of building the company from the ground up. Without the customary pressure from V.C. investors, Mr. Burcaw saw how Kai Staats developed Terra Soft Solutions here in Loveland, Colorado when he was the CTO. At Terra Soft, Mr. Burcaw led an engineering team that delivered solutions to companies like Boeing and the U.S. Navy. By being free to respond to business needs and learning how to meet them, a company can build itself in the way that the founders find desirable.
Mr. Burcaws goal is to write iPhone apps that cause that "ah ha" moment for business people -- they couldnt imagine a world without these innovative tools and perhaps wont even know they need them until they see them.
Thats why Mr. Burcaw describes his new company as the Manhattan Project of iPhone applications. Its the kind of perspective one gains after working for Terra Soft Solutions and, later, Apple for four years.
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