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Release Date: August 05, 2009
Genre: Games
Release Date: May 22, 2009
Genre: Games
Release Date: August 29, 2009
Genre: Games
Release Date: March 27, 2009
Release Date: August 07, 2009

iTunes New Music Releases

Release Date: September 29, 2009
Genre: Rock
Release Date: September 20, 2009
Release Date: September 15, 2009
Release Date: August 25, 2009
Genre: Rock
Release Date: August 25, 2009

Top 5 Paid Apps

Release Date: April 22, 2009
StickWars $0.99
Release Date: March 31, 2009
Genre: Games
Bloons $0.99
Release Date: April 05, 2009
Genre: Games

Discover New Music

  • How to Dismantle an Atomic Bomb

    • 6 out of 10
    • U2
    • U2's latest entry is a mostly underwhelming collection of songs that does very little to sound any different from its equally pedestrian predecessor, 2000's "All That You Can't Leave Behind." While

  • Jagged Little Pill (Acoustic)

    • 6 out of 10
    • Alanis Morissette
    • Ten years after the original release, comes the traditional celebratory acoustic re-recording. The album has held up remarkably well. While it is not as meaningful to me as it was when I was sixteen,
  • Pretty Hate Machine

    • 8 out of 10
    • Nine Inch Nails
    • For years I wanted to make music that sounded like something between Love and Rockets and Ministry. In 1989, Trent Reznor beat me to it with this genre-defining album, and it smacked me upside the hea
  • The Dresden Dolls

    • 10 out of 10
    • The Dresden Dolls
    • The energetic duet of Amanda Palmer and Brian Viglione that make up the Dresden Dolls have created a wonderfully haunting sound in their self-titled album. They have been able to construct an imme

  • Quadrophenia

    • 10 out of 10
    • The Who
    • Quadrophenia is everything that Tommy wanted to be, a rock opera that told a story, but one where every song could still stand alone. It was also Pete Townshend's farewell tribute to the Mod

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News

iPod Game Developers Tight-Lipped; Mac Game Developers Confused

When Apple introduced iPod games last week, many in the gaming industry thought it was a smart move. As Macworld's Peter Cohen found out, however, long-time Mac game publishers were confused by their lack of involvement -- some of them had previously approached Apple about iPod games -- while the developers who had a hand in making iPod games were tight-lipped about what the future holds for that section of the iTunes Store.

"We're really glad to see Apple start to take the iPod in this direction," Glenda Adams, director of development for Aspyr Media, told Mr. Cohen. "It's the one big piece of entertainment that was missing. Obviously, we're disappointed that [Apple] launched it as a closed development system. We had pitched several game ideas for iPod at Apple over the past couple years, but it didn't lead anywhere."

She added: "We've got some really great ideas for iPod games if Apple will open up an iPod SDK [software development kit] to developers--everything from doing handheld specific branded games, like what we've done with Tony Hawk Pro Skater and Call of Duty 2 for PocketPC, to some unique and new gameplay mechanics that integrate with the music already on your iPod."

Pangea Software president Brian Greenstone echoed those sentiments, saying: "As a game developer who specializes in original content, I'm disappointed that I don't have access to the iPod because I know I could come up with some games that blow away the stuff that's available now."

Meanwhile, those involved in the creation of the games that shipped last week kept their comments guarded. PopCap Games CEO Dave Roberts, whose Bejeweled and Zuma puzzle games were among them, would only say that the new genre "is a big opportunity." In fact, he revealed that secrecy was so tight that he didn't get to play his first iPod game until Apple's press event last week.

Mr. Roberts said little to address the future of iPod gaming, noting: "We will certainly do other games for the iPod, but when and what all depend on the normal confluence of events. But I think it's pretty evident from Apple's presentation that this is going to be an important factor for the iPod going forward."

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