Get Better Gear!

Premier Sponsors

TechRestore

Other World Computing

Top 5 Free Apps

Release Date: August 05, 2009
Genre: Games
Release Date: May 22, 2009
Genre: Games
Release Date: August 29, 2009
Genre: Games
Release Date: March 27, 2009
Release Date: August 07, 2009

iTunes New Music Releases

Release Date: September 29, 2009
Genre: Rock
Release Date: September 20, 2009
Release Date: September 15, 2009
Release Date: August 25, 2009
Genre: Rock
Release Date: August 25, 2009

Top 5 Paid Apps

Release Date: April 22, 2009
StickWars $0.99
Release Date: March 31, 2009
Genre: Games
Bloons $0.99
Release Date: April 05, 2009
Genre: Games

Discover New Music

  • King James Version

    • 4 out of 10
    • Harvey Danger
    • The sophomore effort from Harvey Danger, I was really looking forward to this followup to "Where Have All the Merrymakers Gone?" Unfortunately, "King James Version" failed to deliver any of the bri

  • Buffy the Vampire Slayer - Once More, with Feeling

    • 10 out of 10
    • Various Artists
    • Most musical episodes of TV shows frankly stink. They are usually little more than ill-conceived vehicles intended to let the stars show off what musical talent they have. Once More, With Feeling,

  • Whatever People Say I Am, That's What I'm Not

    • 8 out of 10
    • Arctic Monkeys
    • Get on your dancing shoes
      You sexy little swine

      -Arctic

  • Pretty Hate Machine

    • 8 out of 10
    • Nine Inch Nails
    • For years I wanted to make music that sounded like something between Love and Rockets and Ministry. In 1989, Trent Reznor beat me to it with this genre-defining album, and it smacked me upside the hea
  • Stadium Arcadium

    • 8 out of 10
    • Red Hot Chili Peppers
    • What? Only four stars, you stingy bastard? I'm asking myself the same question, so let me explain myself to myself... If I compare the new

Reader Specials

Visit Deals On The Web for the best deals on all consumer electronics, iPods, and more!

iPhone

iPhone 3GS Manufacturing Cost at $179 Per Unit

Apple's 16GB iPhone 3GS costs the company US$178.96 per unit, according to a new teardown analysis conducted by iSuppli, Inc. This compares to a cost of $174.33 for the previous generation's entry-level 8GB iPhone 3G when that device was introduced in June of 2008. Apple retails the device for $599, with carrier subsidies bringing the cost down to qualifying customers down to $199.

The chart below offers a breakdown of costs for the major components in the iPhone 3GS, though iSuppli points out that these costs don't include the cost of software development, shipping and distribution, packaging, royalty fees and miscellaneous accessories included with each phone.

Wall Street analysts pay close attention to the cost of the iPhone due to its impact on Apple's gross margins and profits. This is especially so for a company like Apple, which guards this kind of information as closely as is possible.

iSuppli's teardown analysis is based on literally tearing a unit down, examining the components therein, and then using in-quantity costs analysis, along with associated labor costs estimates to provide a total estimated cost for each device.

iSuppli iPhone 3GS Price Breakdown
Chart provided by iSuppli, Inc.

3 comments from the community.

You can post your own below.

Lee Dronick said:

I would love to see them tear down the cost of R&D and include that with the price of components.

   Quote

steveopti said:

Good analysis! Really good information. Does Apple mark only $20 above the cost?
www.lendingstream.co.uk

   Quote

daemon said:

I would love to see them tear down the cost of R&D and include that with the price of components

R&D cost of manufacturing per unit expotentially lowers the more units you sell, where as physical componets stay comparably stable regardless the amount of units that are sold.

Let’s play a game, let’s say Apple spent $1,000,000,000 to develop the iPhone and iPod Touch (Apple didn’t spend that much I know, Apple’s yearly R&D budget isn’t even that much).

Let’s say Apple onlu sold 200,000 iPhones and iPod touches, the unit cost for R&D would be $5,000. Now let’s say that Apple sells 1,000,000 iPhone and iPod touches, the unit cost would be $1,000. That’s a change of $4,000 per unit sold, the physical componets’ price most likely did not change, it’s still going to add up to $179, but the R&D price lowered radically.  Trying to put a unit cost to R&D is next to impossible withou knowing how many units will be sold and the total amount of money devoted to that single product’s R&D.

Apple places a value of $10 on their yearly major software updates for the iPhone and iPod touch. Assuming that this value is in place to recoup solely the costs of software development (part of R&D) then Apple spends about $200,000,000 a year on development for the device.

   Quote

Page 1 of 1 pages

Post Your Comments

  Remember Me  Forgot your password?

Not a member? Register now. You can post comments without logging in, but they'll show up as a "guest" post.

Commenting is not available in this section entry.