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Release Date: August 05, 2009
Genre: Games
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Release Date: August 29, 2009
Genre: Games
Release Date: March 27, 2009
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iTunes New Music Releases

Release Date: September 29, 2009
Genre: Rock
Release Date: September 20, 2009
Release Date: September 15, 2009
Release Date: August 25, 2009
Genre: Rock
Release Date: August 25, 2009

Top 5 Paid Apps

Release Date: April 22, 2009
StickWars $0.99
Release Date: March 31, 2009
Genre: Games
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Release Date: April 05, 2009
Genre: Games

Discover New Music

  • The Life Pursuit

    • 8 out of 10
    • Belle & Sebastian
    • The Life Pursuit is a sort of Reeses Peanut Butter Cup. You get Belle & Sebastian's peanut butter (its wistful, often irresistible pop) dipped in a 'Have A Nice Day!' and glam 70s chocol

  • Machine Gun Etiquette

    • 8 out of 10
    • The Damned
    • Punk rock is mostly associated with three chords and a bad attitude, but the Damned were one of the few bands of the era bent on bringing musicianship and a good sense of humor to the scene. And while
  • Zooropa

    • 10 out of 10
    • U2
    • This record is perhaps U2's finest hour, yet it has been forgotten as a strange by-product of the ZooTV tour's overload, and is generally regarded by most fans as a poor effort. It is this sentiment t
  • Aretha Sings the Blues

    • 6 out of 10
    • Aretha Franklin
    • While she didn't always have the best taste in song selection, Aretha Franklin is a must-study for anyone with interest in the human voice. She has the kind of powerful, recklessly passionate deliv

  • 8:30

    • 10 out of 10
    • Weather Report
    • This is Weather Reports quintessential line-up captured live. Jaco Pastorious and Peter Erskine join Wayne Shorter and, of course, Joe Zawinul to create this masterpiece.

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In-Depth Review

NFL 2010: Rookie of the Year

The current NFL season might be halfway over, but it's never too late to take a look at the top two contenders for realistic football action on the iPhone: Gameloft's NFL 2010 and Electronic Arts' Madden NFL 10 (reviewed separately). Gameloft has done an admirable job of trying to steal some of Madden's thunder, but they'll need further polishing of their effort before they can be considered a worthy contender.

Let's start with the positives: Gameloft has the NFL and NFLPA (NFL Players Association) licenses, so you get all the real teams and their rosters. Nobody wants to choose their favorite team and find names like Al Smith and Ron Jones, as those who bought Gameloft's Derek Jeter Real Baseball discovered. You can also select between an exhibition contest, a season, or a playoff, all of which are expected options in sports games these days. Season mode isn't anywhere near as in-depth as it is on Madden, but it's serviceable.

Gameloft recently added player headshots, which is a nice touch

During a game, you have a nice assortment of plays available. You can browse them in a simplified form, where you choose the type of play you want to run or defend against, or in an advanced form, where you choose a basic formation and drill down from there. The latter method is well-known to most long-term Madden players, and it's the one I vastly preferred. I like being able to choose the shotgun formation and then go for a draw, just to throw the defense off balance, for example.

Unfortunately, on the defensive side you aren't given a clue what formation the offense has selected, something that Madden added several iterations ago. As a result, you might line up in punt return formation only to discover that the other team is going for it on fourth down. Your only option is to burn a time-out, since you can't audible, which isn't available on the other side of the ball either.

The kicking game is handled well

Admittedly, offense is more fun to play than defense anyway, and Gameloft did a decent job in that department. The virtual joystick you use to control your player does its job, although I think the iPhone and iPod touch need a physical gamepad add-on if they're really going to make inroads in the games industry.

When you're close to being tackled, the game slows down and offers you a choice of three moves: spin, try to fake out the defender, or put your head down and push forward. Personally, I'd prefer to have those buttons always present, plus an acceleration one, with the action never slowing down, since Gameloft's mechanic turns the decision a guessing game, rather than something skill-based. A similar method is used on defense, whether you're rushing the quarterback, trying to tackle a ball carrier, or defending a pass.

Make your decision

Speaking of passing, when you drop back to throw the ball, icons appear above the receivers; the color indicates how open the player is. To pass to a receiver, you must tap the icon above his head, which I found awkward: since the player is moving, you have a chance of missing your tap, and you have to obscure part of the screen while making your selection. I would have preferred to see those icons along the bottom of the screen. Unfortunately, when the pass is in the air, you can't do much other than hope the receiver catches it; there's no way to control him and adjust his route to the path of the ball.

The passing game

Gameloft has released a couple updates since it first published NFL 2010, so make sure your copy is current. They've improved it a bit - particularly the AI, which was a bit shaky sometimes - although they haven't instituted multi-player yet. Maybe the next version will have a better play-by-play announcer; the guy in this one is pretty forgettable.

Just The Facts

NFL 2010 from Gameloft

MSRP US$2.99

Pros:

  • All the real teams and players are here
  • A solid first effort from a developer new to football

Cons:

  • Tapping the receiver to pass to him is clunky
  • Can't see the offense's formation on defense until you choose something and return to the field

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