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Apple Rejects Podcaster for App Store, Revolt Follows

Apple has rejected an iPhone app, Podcaster, on the basis that it duplicates the functionality of the Podcast section of iTunes. The author is greatly annoyed, as are some other developers and observers. Apple might even be on shaky legal grounds.

The author of Podcaster, Fraser Speirs, in his blog, explained how Apple disapproved his app on seemingly anti-competitive grounds.

"That's right folks, it duplicates the functionality of the desktop version of iTunes. Therefore, it was denied from sale in the app store. Although my app does allow you to listen to podcasts (like iTunes), it also allows you to download them directly to device and that is something Apple does not offer."

Mr. Speirs pointed out that there is a calculator for sale in the App Store that duplicates [and extends] the functionality of Apple's built-in calculator. Not a problem. Meanwhile, Mr. Speirs is looking at other ways to distribute his software.

Dave Winer, another noted developer, said last week that he would never develop for the iPhone because after a lot of investment, one could fine out at the last minute that Apple disapproves.

Mr. Chuq Von Rospach, a former Apple sysadmin, weighed in in his own blog:

"Okay, Apple has a serious problem here. Two, actually. One is that they've now messed up the Application approval setup enough that developers are abandoning the platform. The second problem is they don't seem to care (or notice).

"This is really disturbing to me; what seemed to be 'oh my god, too many developers!' early on is starting to look like 'We're Apple, because we can.' Not a good trend. My biggest worry is that Apple's made a decision that it's certain key/major developers that really matter (like Pop Cap or Pangea) and the rest can basically take it or leave it; with Android coming from Google, now seems a bad time to piss off the people who can turn the iPhone from a huge success into a sustained, long-term massive success."

John Gruber at Daring Fireball put it more strongly: "Let's be clear: forbidding 'duplication of functionality' is forbidding competition. The point of competition is to do the same thing, but better."

An attorney who follows Apple closely but who requested anonymity told TMO: "Apple is skating on thin ice here. Refusing to post an app to the App Store for technical and/or security reasons or to protect Apple's reputation (e.g., no porn) or to prevent actionable fraud is defensible, but to exclude an application simply because it duplicates the function of iTunes is highly questionable and exposes Apple to legal jeopardy for hindering competition."

If Apple wasn't paying too much attention to the consistency and manner in which they vetoed certain apps in the App Store before, chances are they're paying attention now.

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rpaege said:

member since 16 Dec 2005 with 96 posts, unranked, send him a message or view his profile

Please go to Slashdot and read about this hullabaloo so you can actually get COMPETING points of view, rather than the one-sided argument presented here.

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ctopher said:

member since 25 Aug 2006 with 134 posts, unranked, send him a message or view his profile

How is this any different than:

Playstation

PSP

Wii

Nintendo DS

Garmen

TomTom

All of these platforms are closed and the manufacturer decides if your app can play or not. In fact, Apple is pretty generous in this case.

AT&T, Verizon etc. locks out the features on lots of their other platforms because they subsidize the device. How is this forbidding competition?

Get all indignant if you want, but since you don't make the environment, you don't call the shots. If you were keeping people out of the market? Then perhaps you have an argument, but you can put your podcasting app on a blackberry or other device if you want to, there are other places to play. Heck, you can join google and android or Nokia and symbian and have at it. The market is rich with devices and environments.

Now, if you feel Apple is making a bad decision, then you have a perfect right to be mad, but calling it anti-competitiveness is just whining. And no, I don't agree with Phil Gramm!

But stop whining!

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A guest said: (hide)

I do not know if it is different or not, however, I think it is unfair for Apple to encourage developers to spend time and money just to pull an application after that time and money was spent. It isn't like the developer here should have had a clue that Apple would pull the application. I'm all for defending Apple when warranted, but this is hardly one of those times.

ctopher wrote:
How is this any different than:

Playstation

PSP

Wii

Nintendo DS

Garmen

TomTom

All of these platforms are closed and the manufacturer decides if your app can play or not. In fact, Apple is pretty generous in this case.

AT&T, Verizon etc. locks out the features on lots of their other platforms because they subsidize the device. How is this forbidding competition?

Get all indignant if you want, but since you don't make the environment, you don't call the shots. If you were keeping people out of the market? Then perhaps you have an argument, but you can put your podcasting app on a blackberry or other device if you want to, there are other places to play. Heck, you can join google and android or Nokia and symbian and have at it. The market is rich with devices and environments.

Now, if you feel Apple is making a bad decision, then you have a perfect right to be mad, but calling it anti-competitiveness is just whining. And no, I don't agree with Phil Gramm!

But stop whining!

Quote this post ↓

A guest said: (hide)

This story doesn't make sense to me. Unless Apple decides to monetize podcasting distribution in the near future. That would explain why this app was pulled.

Quote this post ↓

randompro42 said:

member since 25 Sep 2003 with 236 posts, unranked, send him a message or view his profile

ctopher wrote:
How is this any different than:

Playstation

PSP

Wii

Nintendo DS

Garmen

TomTom

All of these platforms are closed and the manufacturer decides if your app can play or not. In fact, Apple is pretty generous in this case.

AT&T, Verizon etc. locks out the features on lots of their other platforms because they subsidize the device. How is this forbidding competition?

Get all indignant if you want, but since you don't make the environment, you don't call the shots. If you were keeping people out of the market? Then perhaps you have an argument, but you can put your podcasting app on a blackberry or other device if you want to, there are other places to play. Heck, you can join google and android or Nokia and symbian and have at it. The market is rich with devices and environments.

Now, if you feel Apple is making a bad decision, then you have a perfect right to be mad, but calling it anti-competitiveness is just whining. And no, I don't agree with Phil Gramm!

But stop whining!

if you read the weintraub article over at computer world (http://blogs.computerworld.com/apple_forbids_competition_against_itunes_on_iphone_ipod_touch_platform) he likens it more to the internet explorer/netscape navigator debacle of the mid/late 90s on the windows platform

which it is - it is monopolistic if apple denies an alternative - it is anti-competitive

what would you do if suddenly, apple added code to mac os x to disable any media player in the world other than quicktime because "it duplicates the functionality of quicktime"

would it be illegal and monopolistic then?

when apple seeded the sdk to devs, they assumed the risk of potential competing applications

i also think apple fell under a little bit of telecom pressure for this one

the telecom companies probably dont want the strain of streamed podcasts on their data networks

that is my speculation - apple has some agreement with the telecom companies to only permit certain data intensive apps (hence why netshare was pulled, and my speculation why podcaster was pulled)

TRO

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